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In this paper we conduct a narrative literature review of relevant papers to explore the role of XR technologies in learner-driven approaches to healthcare educatio. Learner-driven implementation of educational technology has previously been shown to be more effective than a technology-driven approach. However, how this technology should be implemented in healthcare education is not well-documented in the literature. ![]() ![]() The use of extended reality (XR) technologies is growing rapidly in a range of industries from gaming to aviation.
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